AI Insights · Timothy · April 2022
Top 5 Otome Games Performance in Chile Q1 2022
This article explores the performance trends of the top 5 Otome games in Chile during Q1 2022, highlighting their weekly downloads, revenue, and active user metrics.
In Q1 2022, the top 5 Otome games in Chile showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance:
Dangerous Fellows:Otome Dating from StoryTaco.inc experienced fluctuations in weekly revenue, peaking at approximately $103 in the second week of February. Weekly downloads saw a downward trend, starting from 874 in late December 2021 and dropping to 515 by the end of March 2022. Active users also showed a gradual decline, from 5.6K at the start of the quarter to 4.7K by the end.
Love Story ® Romance Games by Webelinx Games had a notable spike in revenue in mid-January, reaching around $104, but generally hovered between $30 and $60 for the rest of the quarter. Downloads decreased significantly from 681 at the end of December to 323 at the end of March. Active users also declined from 964 to 576 during the same period.
Blood Kiss : Vampire story, another title from StoryTaco.inc, saw a revenue peak of $97 in the third week of March. Downloads varied, starting at 226 and reaching a high of 706 in mid-January before stabilizing around 440 by the end of March. Active users saw an initial increase from 1K to 1.6K by mid-January but dropped to around 1K by the end of the quarter.
Soul of Yokai: Otome Game from Genius Inc maintained relatively stable revenue throughout the quarter, averaging around $30 to $46. Downloads showed an overall upward trend, starting at 187 in late December and peaking at 736 in late February. Active users mirrored this trend, starting at 299 and increasing to 1.1K by February before decreasing slightly to 591 by the end of March.
My Candy Love : Otome Sim Game from Beemoov Games had the highest revenue among the top 5, peaking at $874 in late January. Downloads remained relatively stable, fluctuating between 169 and 406 throughout the quarter. Active users showed a steady decline from 4K at the start of the quarter to 3.2K by the end.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.